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Android's Acne Problem: Or Why You Should Stick to the Google Phone

HTC’s Evo might be the last phone running custom software on top of Android that you should even consider buying. Because the whole trend of skinning Android has become a horrible, dividing mess.

The problem with an Android phone running a phone manufacturer’s homebrew software, like HTC’s Sense or Sony’s TimeScape, is well known: You’re going to wait a lot longer to get the freshest version of Android. That wait wasn’t a big deal in the past. And considering Android’s grander ambitions, I’m not so sure fragmentation is as big of an issue as some would suggest (which Google will tell you). But as of Android 2.2, you should still think a bit more deeply about which Android path you’re going to walk down.

The Problem with Custom Skins

Android's Acne Problem: Or Why You Should Stick to the Google PhoneThey’re awful. HTC’s Sense interface was widely regarded for making Android better when it showed up on the Hero a year ago. Well, Sense is the exception, not the rule. Some truly hideous atrocities have been committed in the name of Android, like Samsung’s Behold II. Not every skin is quite that offensive, but even what I’d consider the average, like Sony’s interface for the Xperia X10, is cloying and confusing; with the Evo, even Sense started to feel a bit tacky. The point should be to make Android sexier and easier to use. They don’t.

Android’s caught up. As of Android 2.2 Froyo, there is basically nothing any of the custom interfaces do that Android doesn’t. A year ago, Android lacked a great many things, from social networking powers to decent Exchange support to remotely accessible settings. HTC’s Sense filled in those massive gaps, once upon a time. But now Android juggles multiple calendars, smoothly integrates Facebook and Twitter into contacts (more seamlessly than any of the custom skins), lets you quickly access settings from the home screen, and even has built-in Wi-Fi hotspot powers. At this point, none of the custom software builds add killer features anymore.

They’re too slow. A corollary of the above point: Not so long ago, Android was behind the best of the custom interfaces. But now, Android is evolving so quickly, it not only caught up, it’s zooming past those meddling with its software. Frankly, the custom interfaces need to innovate faster to make themselves worthwhile—as it is, it seems pretty likely that the next stock version of Android build will be superior to anything phone makers can offer (in fact, I would argue that 2.2 is already). But think about it: How likely is it that hardware companies are going to be able to keep up with Google, who finally seems to have hit its stride with Android?

The reasons to buy an Android phone with customized software have effectively dissolved. They don’t look better; they don’t work better; and they’ll hold you back from getting the latest and greatest updates from Google, possibly by many months. Most people don’t care or even know that their phone really is a computer, meaning it can actually get better via the magic of software updates. But if you’re reading this, you probably care. Android 2.2 is a markedly more excellent experience than 2.1. The best stuff at this point seems like it’ll come from Google, so riding the bleeding edge of Android is the place to be, more now than ever.

Maybe that’ll change in another year, if Google slows down their release cycle as drastically as Android chief Andy Rubin says, to just once or twice a year. Which will be kind of a sad moment when it arrives—the thrill of Android, at least for geeks, is how fast it’s moving. But that’s when it’ll be safe to jump on the slow road. Until then, I’ll be sticking with the official, (probably) annually released Google phones.

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Sprint's HTC Evo, the First Ever 4G Phone: Meet the New Terrific

It’s official: Sprint’s first WiMax/4G phone is everything we hoped it would be. The HTC Evo combines the “perfect specimen” hardware of the Touch HD2, the Sense-on-Android smoothness of the Legend, and unprecedented download speeds. It’s a beast. UPDATED: Hands on!

The Evo (rumored as the Supersonic) has the much-loved 4.3-inch screen (480×800 TFT LCD), and 1GHz Snapdragon processor of the of the HTC Touch HD2. But while not even HTC’s Sense UI skin could save that phone from its WinMo 6.5 underpinnings, Evo will run on the much sleeker Android 2.1. It’ll be one of the first US phones to sport the latest and greatest Android OS, although Kat’s already fully endorsed the 2.1 and Sense combo that runs HTC Legend in Europe. It also steps up the camera from 5MP to 8MP. Also: a front-facing camera 1.3MP camera capable of HD video recording.

The emphasis on video is clear: the Evo’s got HDMI out and a kickstand for full enjoyment of the HD video it’s capable of streaming and recording. The phone’s also got 1GB of built-in storage, along with 512MB of RAM.

The demos Sprint is showing us—of video playback and Google Goggles, do show very impressive download speeds. It also runs Flash seamlessly, a mandatory point these days to differentiate from the Apple mobile products that don’t.

Even better? The HTC Evo will work as a hotspot for up to eight devices. No word on pricing on that yet, but it’s pretty remarkable that you can run 4G speed internet from one phone that broadly. It’s not kidding around, either; in a demo, it enabled the streaming of a scene from Transformers 2 through a Roku. It’ll also, Sprint was happy to point out, work on an iPhone or Droid. It’ll be available this summer, presumably for a truckload of cash.

It’s a historic moment for Sprint, in a couple of ways. First and foremost, the Evo is the first 4G phone in the US (while still capable of a 3G signal). While WiMax currently only reaches 34 million people—and isn’t yet it New York, San Francisco, or Washington, DC—Sprint partner Clearwire hopes to expand coverage to up to 120 million people by the end of the year (they added seven new cities to the roster today.) And those that are covered can expect download speeds far beyond what we’ve become accustomed to on 3G.

The announcement of the Evo, in combination with the recent addition of the Nexus One to their network, also puts Sprint in an unusual position of hardware leadership. In just a few weeks they’ve gone from a middling smartphone line-up to having arguably the two best Android phones on the market.

UPDATE (Hands on impressions):

Sprint's HTC Evo, the First Ever 4G Phone: Meet the New TerrificLet’s just say it: HTC’s Evo 4G is the best Android phone out there. It may even be the best phone, period. Its combination of speed, size, and power mean that everyone else is officially playing catch-up.

If the HTC Evo looks familiar, that’s because it is: the body may have some slight aesthetic modifications, but it’s essentially a Touch HD2. Good thing, too—John referred to that device as “a perfect specimen of glass, plastic and aluminum.” The same applies here, with the Evo feeling substantial in the hand but slim enough that it couldn’t ever be considered bulky. Here’s a side-by-side comparison, with the Evo on the left:
Sprint's HTC Evo, the First Ever 4G Phone: Meet the New TerrificSome differences in the physical buttons, but otherwise the size and shape are nearly identical.

The familiar HTC Sense UI skin is there, too, nestled atop Android 2.1 and impressively responsive. I can see why Kat was such a fan of the combination on the Europe-only (so far) HTC Legend. Although I didn’t have much time to explore, the movement from screen to screen looked smooth and fast. The Evo also includes a convenient “helicopter view” that lets you view all of your home screens simultaneously.

The phone’s design also stresses one of its main points of differentiation: incredibly smooth HD video. Why have a phone that can stream 720p HD if you’re not going to make it easy to watch? The 4.3-inch (480×800) TFT LCD is bright and crisp, and the device features HDMI-out that can hook up with your TV given an adaptor. There’s also that built-in kickstand, which provides an excellent viewing angle:
Sprint's HTC Evo, the First Ever 4G Phone: Meet the New TerrificYou’d almost think it was a tablet. And in a lot of respects, I suppose it kind of is.

All of that, of course, comes without even mentioning the Evo’s WiMax/4G capabilities. While the phone still makes calls over CDMA, WiMax kicks in for data. The blazing fast download speeds you get on WiMax currently aren’t that widely available, but Sprint plans to cover 120 million people by the end of the year. Since the Evo won’t be available until this summer at the earliest, Sprint’s got time to build up the network enough to make their crown jewel actually fill out its potential. The little downloading that I was able to see was clearly a cut above. And don’t forget: it can act as a Hotspot for up to eight devices. For a phone? That’s not just unprecedented. That’s almost unbelievable.

So what do we have with the HTC Evo 4G? The best hardware. The best Android OS with the best custom UI. The best camera. The fastest download speeds. Bigger, better, faster, more.

World’s First 3G/4G Android Phone, HTC EVOTM 4G, Coming this Summer Exclusively from Sprint

HTC EVO 4G offers one of the most robust multimedia experiences on a wireless phone today; features Android™ 2.1, one of the industry’s largest touch-screen displays, 8.0 MP camera, HD video capture, HDMI output, Mobile Hotspot capability and HTC Sense™

Pre-registration begins today at www.sprint.com/evo

LAS VEGAS—(BUSINESS WIRE)—Sprint (NYSE: S) and HTC Corporation today announced summer availability of the world’s first 3G/4G Android handset, HTC EVO 4G exclusively from Sprint. HTC EVO 4G delivers a multimedia experience at 4G speeds that is second to none, making it possible to download music, pictures, files, or videos in seconds – not minutes – and watch streaming video on the go with one of the largest pinch-to-zoom displays, at 4.3 inches, in the wireless industry.

“Sprint continues to lead the 4G revolution as we introduce HTC EVO 4G to give our customers an experience that is unlike anything available in wireless to date”

Sprint 4G offers a faster wireless experience than any other U.S. national wireless carrier, and Sprint is the only national carrier offering wireless 4G service today in 27 markets. Sprint 4G delivers download speeds up to 10 times faster than 3G1, giving HTC EVO 4G the fastest data speeds of any U.S. wireless device available today.

“Sprint continues to lead the 4G revolution as we introduce HTC EVO 4G to give our customers an experience that is unlike anything available in wireless to date,” said Dan Hesse, Sprint CEO. “Not only is this feature-rich device incredible on our Sprint 3G network, but Sprint 4G speeds will take mobile multimedia, including live video streaming, gaming and picture downloads, to a whole new level.”

Customers will be able to purchase HTC EVO 4G through all Sprint channels and through national retail partners, RadioShack, Best Buy and Walmart, this summer. Pricing will be announced at a later date. Pre-registration begins today at www.sprint.com/evo.

A device beyond compare

HTC EVO 4G delivers a robust list of features, including a 1GHz Qualcomm® Snapdragon™ processor ensuring a smooth and quick user experience. With dual cameras – an 8.0 megapixel auto-focus camera with HD-capable video camcorder and a forward-facing 1.3 megapixel camera – HTC EVO 4G unleashes the ability to create, stream and watch video that far surpasses expectations of what is possible on a phone today.

With built-in mobile hotspot functionality, HTC EVO 4G allows up to eight Wi-Fi enabled devices to share the 4G experience. Users can easily share an Internet connection on the go with a laptop, camera, music player, game unit, video player, or any other Wi-Fi enabled device.

With integrated HD video capture and 4G speeds, HTC EVO 4G makes slow uploads and grainy video a thing of the past. Now, it is possible to post high-quality video to YouTube™ or Facebook, or share moments in real time over the Internet live, via Qik. After these videos have been captured, it is easy to share them on an HDTV via an HDMI cable (sold separately).

The custom Web browser is optimized for HTC EVO 4G’s large display and Sprint 4G speeds to deliver a full, no-compromise Internet experience. Adobe Flash technology ensures that rich Internet content, such as embedded video and animation, are displayed the way they are meant to be seen. Pinch-to-zoom and automatic text reflowing provide easy Web page views.

HTC EVO 4G features the newest version of the highly acclaimed HTC Sense user experience. Along with all of the HTC Sense features first introduced on HTC Hero, HTC EVO 4G adds a number of new features, including Friend Stream, which aggregates multiple social communication channels including Facebook and Twitter™ into one organized flow of updates; a “Leap” thumbnail view to easily switch between home screen “panels”; the ability to download new, interactive widgets; and a “polite” ringer, which quiets the ringing phone once lifted up.

“HTC and Sprint have a strong history of working together to bring consumers technologies and advancements that make their lives easier,” said Peter Chou, CEO of HTC. “We believe that the HTC EVO 4G represents the best of Sprint and the best of HTC working together to bring an unmatched device to the U.S. This combination of HTC and Sprint innovation will allow people to do even more while on the go, faster than ever on the Sprint 4G network.”

Experience Android at 4G

HTC EVO 4G, the world’s first 3G/4G Android handset, features the latest iteration of the increasingly popular Android platform. Leveraging the Android 2.1 platform, HTC EVO 4G can deliver a wide array of useful new features:

* Android 2.1 enables a new way to search with pictures instead of words. Google Goggles™ works with everything from books, DVDs and barcodes to landmarks, logos, artwork and even wine labels. A picture taken of the Golden Gate Bridge returns all of the information anyone would need to know about the structure. By just taking a picture of several restaurant options, HTC EVO 4G will provide restaurant reviews to ensure the best choice.
* Text messaging and email composition feature built-in voice-to-text technology. By simply pressing a microphone button on the screen, messages can be composed by just speaking, making keeping in touch faster and easier than ever.
* Through Android Market™, HTC EVO 4G users have access to thousands of useful applications, widgets and games to download and install on their phone, with many more to come.

In addition to today’s Android apps, the performance of which will be enhanced by 4G speed, application developers will be introducing new apps that take advantage of 4G power in new ways – games and communications tools and other apps that bring together video, presence and location simultaneously, and capabilities that haven’t yet been imagined. For example, an application developer might create an app that allows a customer to simultaneously watch a streaming sporting event while pulling down stats and conducting a video chat with a friend.

A Sprint 4G developer guide is available today from the Sprint ADP Web site http://developer.sprint.com. The Sprint 4G developer guide explains how to develop on an Android 2.1 handset and how to take advantage of 4G and unique hardware/software capabilities, including how to use a forward-facing camera in an app; how to use HDMI output; and how to build in network detection (3G, 4G or Wi-Fi) to optimize quality of data in an app. The Sprint 4G developer also will include sample apps and source code that highlight these features. It will supplement the Android 2.1 SDK. As a charter member of the Open Handset Alliance™, Sprint is actively engaged with the Android community. Sprint has employed an open Internet approach, and the Sprint Application Developer Program has been providing tools for third-party developers since Sprint first launched the Wireless Web on its phones in 2001.

“Sprint and HTC have come together to propel the Android platform into the 4G world with the introduction of HTC EVO 4G,” said Andy Rubin, vice president, mobile platforms at Google. “The Android platform was developed to give people unmatched mobile connectivity to the Internet. By combining this vision with the promise of Sprint’s first-to-market 4G technology, HTC EVO 4G makes accessing thousands of applications from Android Market, using Google™ services like Google Goggles, Google Earth™ and the all-new Gesture Search, or simply browsing the Web faster, easier and more enjoyable than ever before.”

Blazing trails with Sprint 4G

As the first national wireless carrier to test, launch and market 4G technology, Sprint made history by launching 4G in Baltimore in September 2008. Today, Sprint 4G covers more than 30 million people and expects to have up to 120 million people covered by the end of 2010.

Sprint currently offers 4G service in 27 markets, including Atlanta, Baltimore, Chicago, Dallas/Ft. Worth, Las Vegas, Philadelphia, Portland, Ore., San Antonio and Seattle. Following is a comprehensive list of markets by state where Sprint 4G is currently offered: Georgia – Atlanta, Milledgeville; Hawaii – Honolulu, Maui; Idaho – Boise; Illinois – Chicago; Maryland – Baltimore; Nevada – Las Vegas; North Carolina – Charlotte, Greensboro, (along with High Point and Winston-Salem), Raleigh (along with Cary, Chapel Hill and Durham); Oregon – Portland, Salem; Pennsylvania – Philadelphia; Texas – Abilene, Amarillo, Austin, Corpus Christi, Dallas/Ft. Worth, Killeen/Temple, Lubbock, Midland/Odessa, San Antonio, Waco, Wichita Falls; Washington – Bellingham, Seattle. For more information, visit www.sprint.com/4G.

In 2010, Sprint expects to launch service in multiple markets, including but not limited to, Boston, Denver, Houston, Kansas City, Minneapolis, New York City, San Francisco and Washington, D.C. Sprint is harnessing the power of 4G as the majority shareholder of Clearwire, the independent company that is building the WiMAX network. Sprint is the only national wireless carrier to offer 4G services on the Clearwire WiMAX network.

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You Will Have a PS3 In Your Pocket In 3 Years [Powervr]I spoke to Imagination Technologies—maker of the PowerVR chip that powers smartphones like the iPhone, Droid and many others—and they said, definitively, that you’ll have graphics comparable to the PlayStation 3 in 3 years.

They know this because these are the chips they’re designing right now. The way the development process works for phones is that Imagination comes up with a chip, which they license, and that works its way through development cycles and people like Apple or HTC, which then incorporate them into their phones, which they in turn have to productize and bring to market. The whole thing takes three years. But in three years, says Imagination, you’re going to have a PS3 in your pocket. And that’s not just running at the 480×340 resolution that most phones have now, that’s PS3-esque graphics on 720p output via HDMI to a TV. Hell, some phones in three years will have a 720p display native.

But there are going to be some interesting things between now and then. Imagination is still working on support for the products out now—the chips in the iPhones and the Droids and the Nokias that use PowerVR. The two most interesting things are Flash acceleration in hardware and OpenCL support, which enables GPGPU computing.

You Will Have a PS3 In Your Pocket In 3 Years [Powervr]The first is obvious. By utilizing a software-based update, phones on the market right now can run Flash acceleration. Imagination’s been working with Adobe for about three years now, and they’ve gotten the acceleration up to about 300% compared to using just software. They think they can do even better. Even still, 300% is pretty damn good for just pushing what you can do with your current phone.

Secondly, there’s OpenCL support, which allows devices to utilize the GPU—the graphics chip—to help out in general purpose computing. For a more in depth look on what this means, check out our feature on GPGPUs, but in essence it’s going to allow multi-threaded tasks to be executed faster than they would be otherwise.

I also asked Imagination about what’s going to be different about their chips that will hit the market one, two and three years from now, and they say one of the big things is going to be focused on multiprocessors. Theoretically you can get about three or four into a phone without going too crazy on power demands, which will help them pull off that PS3-equivalency we talked about earlier.

You Will Have a PS3 In Your Pocket In 3 Years [Powervr]Keep in mind that this stuff is what’s “possible” in three years, based on what hardware is going to be available in the phones released then. A lot of this is still based on phone makers like Apple or HTC or Palm or Motorola to make these features available. But since most of the major phone manufacturers are going to have essentially the same chip, it’s in everyone’s self-interest to push as much power out from their phones as possible.

But if you’re looking forward to what’s coming one year from now, check out the screenshots in the post, taken from the demos they had running on sample hardware.

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HTC Legend Review: Frankly, It Feels Expensive [Android]With HTC’s upcoming crop of Androids, you’ll be able to separate people into two distinct groups: those who spring for the brainier, better-specced Desire, and those who get bowled over by the beautiful, yet lesser-specced Legend.

The Desire (or Nexus One) is the final word in the Androidsphere—it’s a mark of someone who knows what they’re doing, who wants to show people they NEED that extra computing power. If you compare it to the Legend, you could be justified in saying Legend-salivators are more shallow, ignoring the might of a Snapdragon processor in lieu of a unibody aluminum shell and slim build.

You’d be wrong, however.

I Mean, It Is Just a Sequel

The internal upgrades are minor, when you consider it next to the HTC Hero, but like the Empire Strikes Back, sometimes sequels are far better than the original. While we found the Hero “tragically flawed” in its slugginess, the Legend’s slightly more powerful 600MHz processor behaved—well, like a legend. The 3.2-inch screen has the same amount of pixels as the Hero, but swaps the HVGA for a more superior AMOLED. The 5.0-megapixel camera is still the same quality, but has the much-welcomed addition of a flash. You get the picture—the Legend is building on the Hero’s quality in incremental upgrades, but every change, however minor, radicalizes the experience of using the Legend.

It’s running Android 2.1, which as any Hero owner knows should be released as an over-the-air update soon. One day. The jump from 1.6 to 2.1 is impressive—it’s a lot faster, the multitouch is better, there’s greater integration of social networking profiles with contacts, and HTML5 support, amongst other—admittedly small—changes.

Design Works

Plain and simple—the Legend is the most well-built phone I’ve ever had in my hand. You just know when you feel the weight of it, the cool curved exterior of the unibody aluminum shell, and touch the ultra-responsive touchscreen. It’s that sensation when you first tenderly held the original iPhone, which has been long-missing in the market.

The bottom and top of the back is actually made from rubberized plastic though, so there are no issues with wireless signals—unlike the first generation of the iPhone. Removing part of the case reveals a very thin battery and a touch-sensitive catch which keeps the SIM and microSD cards encased. It’s a small point, but it’s also the most polished example of a phone’s innards that I’ve ever seen.

HTC Legend Review: Frankly, It Feels Expensive [Android]

Just like BlackBerry, HTC is migrating its trackballs to optical trackpads. This is a relief, but in actual fact I barely had to use the trackpad—only when having to make an edit when typing out messages or emails. The screen is just so responsive, with nary a wrongly-actioned command made, that you can imagine HTC forgoing the trackpad altogether at a later date.

HTC Legend Review: Frankly, It Feels Expensive [Android]

Only eight buttons reside on the Legend’s body. The on/off button up top, the two volume controls on the top left, and then on the lower face, home, menu, back and search. They all worked well, though the home, menu, back and search keys did feel a bit cheap in comparison to the high-end feeling of the rest of the handset.

Same Old Camera?

HTC’s used the same 5.0-megapixel camera as we saw on the Hero, but the addition of a flash is a new and exciting step for them—strange as that sounds. As you can see from the two photos below, the flash is very strong—too strong, I’d say. However, the quality is decent in lowlight conditions—noisy for sure, but I’ve seen worse.

HTC Legend Review: Frankly, It Feels Expensive [Android]
My friends in lowlight at a cinema before Alice In Wonderland 3D

In daytime I had a lot more luck. Testing it out on some cakes in my kitchen in the late afternoon sun retained the nice rays of sun across the cakes, with the yellow of the flowers showing up bright. But even at 5MP, the general image performance isn’t enough to ditch your point and shoot just yet.

HTC Legend Review: Frankly, It Feels Expensive [Android]
Testing indoors with daylight

HTC Legend Review: Frankly, It Feels Expensive [Android]

More Sense Than HTC Sense

Most manufacturers are skinning Android with their own proprietary interfaces…MOTOBLUR, Mediascape, S-Class, they’re ok, but I’d almost rather use Android in its natural flavor than have to put up with some of their issues.

There just ain’t no Android phone like a HTC Sense Android phone. It’s simply the best skin an Android could ask for, even without the minor improvements seen in the Legend. By far the pick of the bunch is the new “Leap” view—or “Helicopter view” as it was known in-house when designed. It works much like Mac OS X’s Exposé function, bringing all seven homescreens up as thumbnails. The feature is very useful, particularly if you just can’t remember which screen your mail, or the weather widget, is listed on. The pinch command takes some getting used to, but once you’ve got the gesture down-pat, it’s a godsend.

HTC Legend Review: Frankly, It Feels Expensive [Android]
Leap—or helicopter—view

But with ever feature that will be used often comes one with no point at all. FriendStream is a nice enough widget, which collates all your friends’ updates from Twitter, Facebook and Flickr into one feed, but for anyone who’s a purist and likes to see every form of update on each social networking site, it will be removed quickly from the homescreen. I preferred using HTC’s own brilliant Twitter widget, Peep, for the full Twitter options, and the Facebook app to see every form of action. The Flickr integration is handy, being able to see when my contacts upload photos, but not necessary if you get email notifications already.

Plus, FriendStream just felt slow sometimes—in fact, on a very speedy phone, it felt incongruous in comparison to everything else, often updating with tweets quite a few minutes later than the Twitter widget did. It’s not a big problem, but for someone who relies on Twitter heavily as a source of entertainment, it became a source of frustration.

HTC Legend Review: Frankly, It Feels Expensive [Android]
FriendStream

Respectable Battery Life

The Legend ran 36 hours before it died on me. Not too bad, considering I had an hour-long call plus about five shorter ones, sent and received around 20 text messages, and spent almost a whole day browsing the web, checking Twitter, and showing it off to my friends. After the horror of seeing my G1′s battery deplete in half a day when I first bought it, the Legend’s 1300mAh battery ran to my satisfaction.

The Legend Is The Most Solid Android Phone I’ve Used

True, other phones may be better specced, but with that premium build it’s like comparing a Sony Vaio (not a bad laptop, sure) to a MacBook. Sometimes there’s just no contest. While the extra horsepower and added touches of the Nexus One and Desire are nice, I found the Legend more than satisfactory.

It wasn’t sluggish, certainly didn’t have bugs or issues like the G1 and Hero, and while it’ll inevitably slow down and have you cursing the fact you didn’t spring for something with a Snapdragon chip, I’m going to award it possibly the highest accolade a reviewer can gift a device: I’m going to upgrade to one.

It’s not the best Android phone. That badge still belongs to the Nexus One, or possibly the Desire, when we review it. But it’s one of the best all-rounders, when you consider the hardware—and the feeling you’re left with once it leaves your hand. I feel bereft without it.

HTC Legend Review: Frankly, It Feels Expensive [Android]Superb hardware quality

HTC Legend Review: Frankly, It Feels Expensive [Android]HTC Sense is better than ever

HTC Legend Review: Frankly, It Feels Expensive [Android]Addition of camera flash

HTC Legend Review: Frankly, It Feels Expensive [Android]Super-fast and responsive



HTC Legend Review: Frankly, It Feels Expensive [Android]FriendStream could be faster


HTC Legend Review: Frankly, It Feels Expensive [Android]Camera flash isn’t perfect

The HTC Legend hasn’t been announced for the US market yet, with the European launch sometime this month.

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Entelligence: Will Android fragmentation destroy the platform?

Entelligence is a column by technology strategist and author Michael Gartenberg, a man whose desire for a delicious cup of coffee and a quality New York bagel is dwarfed only by his passion for tech. In these articles, he’ll explore where our industry is and where it’s going — on both micro and macro levels — with the unique wit and insight only he can provide.

My friend and colleague Harry McCracken recently bought a brand new Droid from Motorola. He says it’s a “loaf of day old bread.” He’s right. The Droid and Android 2.0 were introduced with much fanfare in December, but have already been eclipsed by Android 2.1 running on Google’s Nexus One, and there are some serious ramifications for being behind. For example, Google recently touted the latest mobile version of Google Earth, which is a cool app that you won’t be able to use unless you’re running 2.1. Sure, Google says “Google Earth will be available in Android Market on most devices that have Android 2.1 or later versions,” but that’s most, not every. And what does Google mean when it says “as devices like the Droid get updated…” to 2.1? When will they get updated? Is it any wonder that some Android users are starting to get pangs of buyers remorse?

When Android was announced, I wrote that if “Google can deliver, the impact could be huge,” but I caveated a major issue: Google would need to prevent the market from fragmenting and allow it to succeed where other mobile and desktop Linux implementations had failed. Linux fragmentation remains one of the many reasons the open-source OS has failed to capture a meaningful share of the PC desktop market, and Android is rapidly following a similar path by fragmenting into different versions with different core feature sets, different users experiences and run different applications.

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